IMPORTANT2026.09.17 02:50(PT)Updated

Known Issues (Updated September 11, 2026)

Contents
  1. Loading Time Improvements
  2. Sequences or Translations are Empty When Language is Set to Simplified or Traditional Chinese
  3. Some English Voice Lines Get Cut Off Suddenly
  4. Some English Text is Not Displayed Correctly
  5. Smooth Turn Speed is Not Properly Saved
  6. NPCs Talk Too Much in Battle
  7. Nameplates and Lore Glyphs Disappear Under Certain Conditions
  8. Voice Chat Connection Is Inconsistent
  9. Failed to load il2cpp on PC
  10. Valve Index is Difficult to Grip
  11. Various Issues Occur If the OpenXR Runtime is Not Set to SteamVR
  12. Issues When Using Oculus Rift on SteamVR
  13. Healing is Not Working As Expected
  14. Issues Fixed or Improved in v1.0.1.0 (September 11th)

Thank you for playing Knights of Fiona.

We have confirmed the following issues.

We apologize for the inconvenience, and thank you for your understanding.


Loading Time Improvements

We plan to improve overall load times in several upcoming patches.

Sequences or Translations are Empty When Language is Set to Simplified or Traditional Chinese

We have confirmed issues where text is cut off or skipped in areas where Simplified or Traditional Chinese translations are missing.

Some English Voice Lines Get Cut Off Suddenly

We have confirmed an issue where some English voice lines cut off prematurely if the player advances to the next text prompt while the audio is playing.

Some English Text is Not Displayed Correctly

We have confirmed issues where "/n" appears in some in-game text and where outdated translations are displayed (e.g., "Three Kings" instead of "Three Crowns").

Smooth Turn Speed is Not Properly Saved

We have confirmed an issue where the smooth rotation speed setting does not save correctly.

NPCs Talk Too Much in Battle

We have confirmed an issue where certain NPC voice lines play too frequently during combat.

Nameplates and Lore Glyphs Disappear Under Certain Conditions

We have confirmed an issue where certain player titles fail to load correctly under specific conditions. While Patch 1.0.1.0 is expected to provide some improvements, it is not completely fixed.

Voice Chat Connection Is Inconsistent

We have confirmed an issue where players are suddenly disconnected during party voice chat.

Failed to load il2cpp on PC

We have confirmed an issue where loading is blocked by Windows settings on certain PC configurations.

Valve Index is Difficult to Grip

We have received reports of awkwardness regarding grip controls when using the Valve Index with SteamVR, and we are currently investigating the matter.

Various Issues Occur If the OpenXR Runtime is Not Set to SteamVR

We have confirmed that multiple compatibility issues arise if SteamVR is not set as the active OpenXR runtime. We are continuing to investigate ways to improve compatibility.

Issues When Using Oculus Rift on SteamVR

We have confirmed an issue where the game crashes if the controller's menu button is pressed while playing with an Oculus Rift on PC.

Healing is Not Working As Expected

We are currently adjusting the healing feature and plan to implement improvements in a future patch.

Issues Fixed or Improved in v1.0.1.0 (September 11th)

  • Added a setting to the options menu to configure how the camera is drawn; you can now choose the timing for when the camera can be taken out based on situations (e.g., during combat, in the lobby, or during event scenes).

  • The achievement board now displays both titles and items.

  • Added a feature to display details when hovering the pointer over achievement rewards or items in the gift box.

  • Added a confirmation modal and a display of the sale price when performing a bulk sale at the storage facility.

  • Added a "Saved" notification and highlighting for unsaved slots when saving the pouch configuration.

  • Expanded the in-game shop's item icon display to four horizontal columns and added 10 new icons.

  • Standardized the firing interval for wands to 0.15 seconds.

  • Made it easier to eat some food.

  • Updated Dana's healing skill effect to better reflect its healing function and standardized the sound effect for taking damage.

  • Implemented "Pickup Oaths"—items found on the map that can be picked up and shot once.

  • Fixed issues with wall-clipping, collision (colliders), and NavMesh in Alba Mine G (Spica Endurance Battle).

  • Resolved a bug where the pointer would drift from the center of the screen and fixed an exception error occurring at startup on the PC version.

  • Fixed a loading exception caused by a localization synchronization block at startup.

  • Fixed a bug where the window would become inaccessible when leaving the scene while the temporary storage was open.

  • Fixed bugs regarding item pouch inventory update notifications and rarity display in the trade interface.

  • Fixed an issue where the level display showed "00" in the weapon/shield pop-up in the lobby.

  • Fixed 16 errors related to connection (including sudden disconnections during the Nitanika battle).

  • Fixed other minor bugs.


We have also confirmed minor issues not listed here, and are addressing them in turn.

Bug reports are welcome on official Discord.

Fixes will be announced in patch notes and similar notices when complete.

Thank you for your continued support of Knights of Fiona.